Craps Terminology

Published: 17/06/2012
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Craps is one of the most exciting games played in casinos around the world. During the past century or so, the game has evolved its own colourful language, starting with nicknames for every possible roll of the dice.

  • 1 + 1 = 2 – Cat’s Eyes; Crap 2; Snake Eyes; Two Aces
  • 1 + 2 = 3 – Ace-Deuce; Bad News; Crap 3; Cock Eyes; Cross Eyes; Little Phoebe
  • 1 + 3 = 4 – Easy Four; Baskin Robbins (“31”); Bree Walker
  • 2 + 2 = 4 – Hard Four; Little Joe; Little Joe from Kokomo
  • 1 + 4 or 2 + 3 = 5 – No Field Five; Handy Andy; Fever Five; 32 Juice Roll (“32”)
  • 1 + 5; 2 + 4 = 6 – Easy Six; Six Easy; Alien Handshake (“51”); All Day (“24”)
  • 3 + 3 = 6 – Hard Six; My Sister; Sixty Days; Brooklyn Forest; Sixie from Dixie
  • Any 7 – Natural; Big Red; Skinny Dugan; Savannah; Magic Number; Sweet (“16”)
  • 2 + 6; 3 + 5 = 8 – Easy Eight; Eight Easy; Ada; Eighter from Decatur
  • 4 + 4 = 8 – Hard Eight; Forty-Four; Windows; Square Pair; Ozzie and Harriet
  • 3 + 6 = 9 – Centerfield Nine; Nina from Pasadena; My Carolina; Lou Brown
  • 4 + 5 = 9 – Railroad Nine; Same as 3 & 6
  • 4 + 6 = 10 – Easy Ten; Big Dick
  • 5 + 5 = 10 – Hard Ten; Puppy Paws; Pair-a-Roses; Pair of Sunflowers
  • 5 + 6 = 11 – Six Five, No Jive; Yo; Yo-Leven
  • 6 + 6 = 12 – Crap Twelve; Boxcars; Midnight; Double Saw; All the Spots We Got

Wagering Terms

The terms used to describe the various types of bets can be just as creative. Following are some of the commonly used words and phrases one is likely to hear at the Craps table. 3-Way Craps – A bet of 3 units, one each on 2, 3, and 12.

  • Aces – A wager that the next roll will total exactly 2 (a pair of ones).
  • Advantage or House Edge – The odds favoring the game operator.
  • Any Craps – A wager that the next roll will be 2, 3, or 12, paying 7 to 1.
  • Any Seven – A wager that the next roll will be 7, paying 4 to 1.
  • Apron – The outer edge of the craps layout where free odds bets are placed, just behind the pass line.
  • Arm – A player skillful at tossing the dice.
  • Back Line – Another name for the Don’t Pass Line.
  • Bank Craps – The casino version of the game, played against the House instead of against other players.
  • Bank – The casino’s funds or stacks of chips.
  • Bar 12 or 2 – A push for bets made on the Don’t Pass Line and the Don’t Come, no winner or loser.
  • Bar 6-6 – A total of 12 neither wins nor loses; a standoff and bets may be withdrawn or carried over to the next roll. Some casinos also offer Bar 1-1 or Bar 1-2.
  • Behind the Line – Free-odds bets placed after the come out roll.
  • Behind – Establishing a Don’t Come point; chips are positioned in the box “behind” that box number.
  • Bet – A wager; the amount staked.
  • Betting Right – Betting that the throw will win on Pass Line and/or Come bets.
  • Betting Wrong – Betting that the throw will win on Don’t Pass Line or Don’t Come bets.
  • Big 6 – A wager that a 6 will be rolled before a 7 appears, paying 1 to 1.
  • Big 8 – A wager that an 8 will be rolled before a 7 appears, paying 1 to 1.
  • Big Red – A wager made on Any Seven; also, slang for the number seven.
  • Bones – Slang reference for “dice.”
  • Bowl – A container or tray used to hold the dice not in play. If a die lands in the bowl after being thrown, no roll is called.
  • Box Man – A casino employee who manages a Craps table.
  • Box Numbers – These are the potential Point numbers (4, 5, 6, 8, 9, or 10), where Place Bets can be made.
  • Box Up – To exchange the current dice for a different pair.
  • Boxcars – A pair of sixes; also, a wager on the 12.
  • Boys – Slang term for the dealers or crew.
  • Buffalo – A 5-unit bet on each of the Hard Ways and Any Seven.
  • Buy Bet – Giving the House a 5% commission to be paid correct odds for a Place Bet.
  • C & E – Slang for Craps & Eleven; a bet that the next roll will be 2, 3, 12 or 11.
  • Chips – Tokens representing cash and used for making bets.
  • Cocked – Refers to a die landing on an object (chip, marker, etc.) so that its face is not parallel to the table surface.
  • Color In or Color Up – To exchange smaller chips for larger denominations before leaving the table.
  • Come Bet – Placed after the Point has been established, any bet after the come out roll that the dice will Pass from that point in the game.
  • Come Bet Point – The Point established for a Come Bet.
  • Come Out Roll – The initial roll of the dice in a betting round, which determines the Point for the Pass and Don’t Pass bets.
  • Crap Numbers – The numbers 2, 3 and 12.
  • Crap Out – A throw of craps on the Come Out roll.
  • Crapless Craps – A variation of Craps in which a roll of craps does not lose on the Come Out.
  • Craps – A Come Out roll totaling 2, 3 or 12; also, the name of the dice game.
  • Craps Check – Wagering on Any Craps during the Come Out roll in order to hedge a Pass Line bet.
  • Crew – The team of casino employees who run the Craps table.
  • Crooked Dice – Non-standard or non-uniform dice; dice that have been tampered with to control the numbers that can come up.
  • Croupier – A dealer.
  • Dealer – A casino employee working one of the table games; craps games may have as many as four dealers working in rotation.
  • Don’t Come – Placed after the Point has been established, a bet that the dice won’t Pass after the Come Out roll
  • Don’t Pass – A bet made on the Come Out roll, which wins on throws of 2 or 3, loses on 7 or 11, and pushes on a roll of 12 (see Bar 6-6). If the Point is established, this bet wins if a 7 comes up before the Point is made, otherwise it loses.
  • Double Odds – Allows doubling of the initial wagers made on the Pass Line, Don’t Pass Line, Come, and Don’t Come.
  • E.T. – A bet made on 11 and 12.
  • Easy Numbers – For an even total, the numbers showing on the two dice are not the same.
  • Easy, Easy Way – A roll of 4, 6, 8, 10, with each die different from the other.
  • Edge – The odds favouring the casino; also referred to as Advantage or House Edge.
  • Even Money – Odds of 1-to-1.
  • Fade – When betting in private games, not against the Bank, to match the bet made by an opposing player.
  • Field – The numbers 2, 3, 4, 9, 10, 11 and 12.
  • Field Bet – A wager on the Field numbers.
  • Free Odds Bet – A wager made at true odds in conjunction with another bet that has an Advantage or House edge; also called an Odds Bet.
  • Front Line – Another name for the Pass Line.
  • Garden – Slang for a Field Bet.
  • Hard Way or Hardway – Any Point made up of a pair of the same numbers: 2-2, 3-3, 4-4 or 5-5.
  • Hardway Bet – Betting on a Hard Way total coming up before the corresponding Easy total or a 7.
  • Hi-Lo – A one-roll wager on the 2 and 12.
  • Hi-Lo-Yo – A one-roll wager on the 2, 12 and 11.
  • Hop, Hop Bet – A one-roll wager that a certain combination of numbers will occur on the next roll, such as 3-5, 4-6, etc.; sometimes called a “Hope Bet.”
  • Horn Bet – A one-roll wager on the 2, 3, 11 or 12.
  • Hoping Hardway – A Hop Bet of 2-2.
  • Horn High Bet – A one-roll wager split into five parts: two on the 12 and one each on the 2, 3 and 11.
  • Horn High Eleven – Same as the Horn High Bet, but with two units wagered on the 11 and one each on the 2, 3, and 12.
  • Horn Numbers – The 2, 3, 11 and 12.
  • Inside Bet – Wagers placed on the 5, 6, 8 or 9.
  • Inside Numbers – The 5, 6, 8 and 9.
  • Insurance Bet – Two or more bets that partially cover one another; also referred to as “hedging.”
  • Lammer – A plastic disc used by the dealers to designate various betting situations—On, Off, Buy and Lay; also called a Puck.
  • Lay Bet – A wager that a 7 will be rolled before the Point number (4, 5, 6, 8, 9 or 10) appears.
  • Lay Odds – After the Point has been established, additional odds wagered against the dice on an original Don’t Pass Bet or Don’t Come.
  • Layout – The surface of the table showing the betting areas.
  • Line Bet – Any wager on the Pass Line or Don`t Pass Line.
  • Long and Strong – An instruction from the stickman to the shooter to throw the dice hard enough to strike the back wall of the table.
  • Mark the Point – The dealer’s act of placing the Puck on the layout to indicate the Point number.
  • Maximum/Minimum – The limits for wagering on a single bet.
  • Miss – Throwing any Craps on the Come Out or rolling a 7 before the Point.
  • Money Plays – Cash bet instead of chips.
  • Natural – A throw of 7 or 11 on the Come Out roll; Pass Line bets win automatically.
  • No Bet – Said of wagering, when the dealer will not accept a bet of an incorrect value, made too late or in a betting area marked Off.
  • Odds Bet – A bet taken at true odds, always made in conjunction with another bet that has an Advantage or House edge; also called a Free Odds Bet.
  • Off – Said of wagering, certain betting areas are not active on the next dice roll; no additional bets can be made in those areas and existing bets there are safe.
  • Off and On – Refers to how dealers pay off Come Bets when a new Come Bet is the same number as one previously established.
  • On – Said of wagering, certain betting areas are active on the next dice roll; additional bets can be made in those areas and existing bets there are in action.
  • One-Roll Bet – A bet determined by the next roll of the dice.
  • Outside Numbers – The numbers 4, 5, 9 and 10.
  • Pass – To roll a natural on the Come Out roll or to make a Point thereafter.
  • Pass Bet – A wager backing the shooter to throw a natural or make a Point.
  • Pass Line – The section of the table layout where Pass Bets are placed.
  • Payout – The return or payback received by the player for a winning bet.
  • Pips – Alternative name for the spots on the faces of the dice.
  • Pit – The casino area where table games are located.
  • Pit Boss – A casino employee who manages the Pit, including its Craps tables.
  • Place Bet – A wager on a Box Number (4, 5, 6, 8, 9 or 10) being thrown before a 7 appears.
  • Place Numbers – Alternative name for Box Numbers (4, 5, 6, 8, 9 and 10).
  • Point – A number established by the Come Out roll, which is not craps (2, 3, or 12) or a natural (7 or 11); any of the numbers 4, 5, 6, 8, 9 or 10 rolled initially.
  • Press, Press a Bet – Said of wagering, to double an existing wager.
  • Prop, Proposition Bet – Any bet made in the center of the Craps layout, including the Hop and Hard Way bets.
  • Puck – The Lammer; a plastic disc used by the dealers to indicate various bet situations—On, Off, Buy and Lay.
  • Put Bet – A Come Bet sometimes allowed to “put” a wager directly on a Box Number with odds without going through the Come.
  • Right Bettor – A player who wagers on the Pass Line.
  • Rounding – Said of payouts, the act of rounding up or down the amount paid.
  • Sequence Bet – Any bet that is not necessarily determined by the next roll.
  • Seven Out – Said of shooting, when a 7 is thrown after the Point has been established; the shooter’s turn with the dice ends and the next player will shoot.
  • Shooter – The player rolling the dice.
  • Stick – An elongated tool used for collecting and offering the dice.
  • Stickman – A casino employee who calls out the dice rolls and returns the dice to the shooter; may also be responsible for placing and paying out proposition bets.
  • Taking Odds – Making a Free Odds Bet as a Right Bettor; backing the Pass Line or Come Bet with an additional bet.
  • Toke – Slang term for a tip given to the Dealer or Crew.
  • True Odds – The correct odds according to dice probabilities.
  • Whip – Another term for the stick.
  • Whirl Bet or World Bet – A Horn Bet combined with one unit wagered on Any Seven; i.e., five units wagered, one each on the 2, 3, 7 11 and 12.
  • Working – Bets that are in action or at risk on the table for the next dice roll.
  • Wrong Bettor – A player who wagers against the shooter on the Don’t Pass Line.
  • Zuke – Slang for a tip given to the Dealer or Crew; also called a Toke.

Published on: 17/06/2012

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